Introduction to 360° image capture
Part of the world of virtual reality, a 360° image captures the environment around the camera. This image can be displayed on a screen (computer, tablet, smartphone) with which one can navigate in all directions or by using a head-mounted display (Oculus-style) that virtually propels the user into this space.
After an overview of the art of virtual reality and its technology, participants will learn to make use of a 360° camera and to process the captured videos. From shooting to editing, participants will have created an image or mini-video by applying the methods they have been taught.
Age group: secondary, post-secondary and adult. Can be modified as needed.
Curriculum connections: Integrated arts, Media Arts, Visual Arts, French, Technology
Equipment to be provided by the school:
- Video projector (can be provided by Le Labo)
- Computers (can be provided by Le Labo).
Le Labo provides:
- 360° camera
Length of workshop: 3 hours (half-day) or 6 hours (full day)
Contact : Carolina Reis firstname.lastname@example.org 647.352.4411