An augmented reality odyssey

Artists: Ugo Monticone, Isabelle Gagné and Marc Sauvageau

When: July 17 to August 1 (Wed-Fri 11am-6pm)
Art & Snack on saturday, July 20 from 10 a.m.

Where: Le Labo, 401 Richmond, studio 277


This summer, come and discover our family exhibition « Tracés de voyage » created by artists Ugo Monticone, Isabelle Gagné and Marc Sauvageau. Immerse yourself in a unique immersive experience and explore the world of travel through works incorporating augmented reality animations.

Why are travel memories so special? How does memory work? Which memories take over when we recall a trip? Partial memories, flashes, temporal distortion… this interactive exhibition immerses us in the world of travel, allowing us to discover new horizons while reflecting on how we create and preserve our memories.

Join us for a journey through time and space, where each work will remind you of your own connection to the past and memories of your adventures and travels.

How does it work?

  • Bring your mobile device (phone or tablet).
  • Download the free Artivive application.
  • Automatically access the augmented reality associated with each work.
  • Use the Lab’s Wi-Fi connection if necessary.

Isabelle Gagné is a multimedia artist using the photographic gesture and various digital languages. Her work has been the subject of major solo and group exhibitions in Canada and abroad. A pioneer of mobile art in Canada, she also co-founded the Mouvement Art Mobile (MAM) in 2011.


Writer, lecturer and world traveler, Ugo Monticone is a multidisciplinary artist who has published a dozen travel stories, including interactive digital books. Tracés de voyage, published in 2020, is believed to be the world’s first travelogue to incorporate augmented reality, and was a finalist for the Numix 2021 awards.


Fascinated by the sound of words and the poetic images associated with them, Marc Sauvageau reshapes reality with his fantasies and dreams. Winner of the Prix Passion at the Grands prix de la culture des Laurentides and the Prix Gaston-Miron, he draws inspiration from the world of comics and our daily lives in his creative process.